Platform: PC / Engine: Unity / Tools: Photoshop. Jira. Miro. Github / Timeline: 8 Months
Cloudbound is a Co-op Shipbuilding and Piloting game where players work together to build and operate a Sky-ship. My main contributions to the project were level designs for 3 of the 5 released levels as well as 2D asset creation, on top of general design work for game mechanics.
Developed as part of our 2025 Capstone Project in the Honours Bachelor of Game Design Program at Sheridan College, Oakville, Ontario. Exhibited at Level Up Showcase (2025) in Toronto making it through several rounds of judges during the event period.
Cloudbound was created by Owen Brecknock, Valerie Chen, Jamie Li, Ethan Maxwell, Xiang Lin and Jasmin El-Tahry, with music composed by Griffin Hook.